local function getServerType()
if game.PrivateServerId ~= "" then
if game.PrivateServerOwnerId ~= 0 then
return "VIPServer"
else
return "ReservedServer"
end
else
return "StandardServer"
end
end
参考:
https://devforum.roblox.com/t/how-to-check-if-a-server-is-a-private-server/1813704/2
https://create.roblox.com/docs/reference/engine/classes/DataModel