Partにタッチするとカメラの視点を変更するscript

方法

StarterCharacterScripts の下にLocalScript:

local ReplicatedStorage = game:GetService("ReplicatedStorage");

local SetCameraType = ReplicatedStorage:WaitForChild("SetCameraType");
local CurrentCamera = workspace.CurrentCamera;

local changedCamera = false;

if not changedCamera then
	SetCameraType.OnClientEvent:Connect(function(cameraPart)

		CurrentCamera.CameraType = Enum.CameraType.Scriptable;
		CurrentCamera.CFrame = CurrentCamera.CFrame + CurrentCamera.CFrame.LookVector * (-2);
		
		wait(1)
		CurrentCamera.CameraType = Enum.CameraType.Custom;

	end)
end

Partの下のScript:

local Players = game:GetService("Players");
local ReplicatedStorage = game:GetService("ReplicatedStorage");
local part = script.Parent;

local cameraPart = workspace:FindFirstChild("CameraPart");

local setCameraType = Instance.new("RemoteEvent");
setCameraType.Name = "SetCameraType";
setCameraType.Parent = ReplicatedStorage;

part.Touched:Connect(function(hit)
	local Character = hit.Parent;
	local Humanoid = Character:FindFirstChild("Humanoid");
	if Humanoid then
		local Player = Players:GetPlayerFromCharacter(Character);
		setCameraType:FireClient(Player, cameraPart);
	end
end)

参考

https://devforum.roblox.com/t/how-do-i-change-currentcamera-cframe-on-part-touch/915727/9

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