RomoteEventの使用例【Roblox Studio】

RomoteEventの使用例

localscriptとserverscriptの間で相互の呼び出しに使われるRemoteEvent。

ReplicatedStorageに配置して、LocalScriptからもアクセスできるようにすることが多い。

RemoteEvents: Client to Server

-- LocalScript
 
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local createPartEvent = ReplicatedStorage:WaitForChild("CreatePartEvent")
 
createPartEvent:FireServer(BrickColor.Green(), Vector3.new(10, 20, 0))
 
 
-- ========================================
 
 
-- Script
 
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local createPartEvent = Instance.new("RemoteEvent", ReplicatedStorage)
createPartEvent.Name = "CreatePartEvent"
 
local function onCreatePartFired(player, color, position)
	print(player.Name, "wants to create a part")
	local newPart = Instance.new("Part")
	newPart.BrickColor = color
	newPart.Position = position
	newPart.Parent = game.Workspace
end
 
createPartEvent.OnServerEvent:Connect(onCreatePartFired)

RemoteEvents: Server to a Single Client

-- Script
 
local Players = game:GetService("Players")
 
local welcomePlayerEvent = Instance.new("RemoteEvent")
welcomePlayerEvent.Parent = game.ReplicatedStorage
welcomePlayerEvent.Name = "WelcomePlayerEvent"
 
local function onPlayerAdded(player)
	welcomePlayerEvent:FireClient(player)
end
 
Players.PlayerAdded:Connect(onPlayerAdded)
 
 
-- ========================================
 
 
--LocalScript 
 
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
 
local player = Players.LocalPlayer
local welcomePlayerEvent = ReplicatedStorage:WaitForChild("WelcomePlayerEvent")
local playerGui = player:WaitForChild("PlayerGui")
 
local welcomeScreen = Instance.new("ScreenGui")
welcomeScreen.Parent = playerGui
local welcomeMessage = Instance.new("TextLabel")
welcomeMessage.Size = UDim2.new(0, 200, 0, 50)
welcomeMessage.Parent = welcomeScreen
welcomeMessage.Visible = false
welcomeMessage.Text = "Welcome to the game!"
 
local function onWelcomePlayerFired()
	welcomeMessage.Visible = true
	wait(3)
	welcomeMessage.Visible = false
end
 
welcomePlayerEvent.OnClientEvent:Connect(onWelcomePlayerFired)

RemoteEvents: Server to Multiple Clients

-- Script
 
local Players = game:GetService("Players")
 
local newPlayerEvent = Instance.new("RemoteEvent")
newPlayerEvent.Parent = game.ReplicatedStorage
newPlayerEvent.Name = "NewPlayer"
 
local function onPlayerAdded(player)
	newPlayerEvent:FireAllClients()
end
 
Players.PlayerAdded:Connect(onPlayerAdded)
 
 
-- ========================================
 
 
--LocalScript (for each client)
 
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
 
local player = Players.LocalPlayer
local newPlayerEvent = ReplicatedStorage:WaitForChild("NewPlayerEvent")
local playerGui = player:WaitForChild("PlayerGui")
 
local welcomeScreen = Instance.new("ScreenGui")
welcomeScreen.Parent = playerGui
local newPlayerMessage = Instance.new("TextLabel")
newPlayerMessage.Size = UDim2.new(0, 200, 0, 50)
newPlayerMessage.Parent = welcomeScreen
newPlayerMessage.Visible = false
newPlayerMessage.Text = "A new player has joined the game!"
 
local function onNewPlayerFired()
	newPlayerMessage.Visible = true
	wait(3)
	newPlayerMessage.Visible = false
end
 
newPlayerEvent.OnClientEvent:Connect(onNewPlayerFired)

参考

https://developer.roblox.com/en-us/api-reference/class/RemoteEvent

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